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7THAD-12.PZS
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INI File
|
1999-05-30
|
11KB
|
645 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 5
Major = 10
Minor = 5
EndScen01 = 1,DESTROY TANK
EndScen02 = 1,DESTROY AFV
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
Mission1 = 1875,-2095,0,1,2,3
Aggressor1 = AXIS
Aircraft1 = Stuka
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = 7THAD-12-T
Surface = 7THAD-12-S
Amplitude = 100
Set = Desert
[LANDSCAPE1]
Image = Tree1
Width = 64
Height = 128
Area = -1560, -1285, -1559, -1284
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree1
Width = 64
Height = 128
Area = -1622, -1290, -1621, -1289
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree1
Width = 64
Height = 128
Area = -1565, -1278, -1564, -1277
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree1
Width = 64
Height = 128
Area = -1587, -1248, -1586, -1247
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree1
Width = 64
Height = 128
Area = -1632, -1290, -1631, -1289
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree1
Width = 64
Height = 128
Area = -1640, -1238, -1639, -1237
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree1
Width = 64
Height = 128
Area = -1632, -1233, -1631, -1232
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree1
Width = 64
Height = 128
Area = -1645, -1319, -1644, -1318
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree1
Width = 64
Height = 128
Area = -1627, -1281, -1626, -1280
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree1
Width = 64
Height = 128
Area = -1596, -1245, -1595, -1244
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree1
Width = 64
Height = 128
Area = 280, -641, 281, -640
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree1
Width = 64
Height = 128
Area = 275, -635, 276, -634
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree1
Width = 64
Height = 128
Area = 265, -650, 266, -649
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree1
Width = 64
Height = 128
Area = 243, -658, 244, -657
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree1
Width = 64
Height = 128
Area = 313, -573, 314, -572
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree1
Width = 64
Height = 128
Area = 325, -566, 326, -565
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree1
Width = 64
Height = 128
Area = -445, 175, -444, 176
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree1
Width = 64
Height = 128
Area = -415, 155, -414, 156
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree1
Width = 64
Height = 128
Area = -435, 155, -434, 156
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree1
Width = 64
Height = 128
Area = -595, 302, -594, 303
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree1
Width = 64
Height = 128
Area = -587, 310, -586, 311
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree1
Width = 64
Height = 128
Area = 1515, -1111, 1516, -1110
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree1
Width = 64
Height = 128
Area = 1580, -1060, 1581, -1059
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree1
Width = 64
Height = 128
Area = 1525, -1098, 1526, -1097
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree1
Width = 64
Height = 128
Area = 1523, -1091, 1524, -1090
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree1
Width = 64
Height = 128
Area = -1095, 1205, -1094, 1206
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree1
Width = 64
Height = 128
Area = -1102, 1221, -1101, 1222
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree1
Width = 64
Height = 128
Area = -1110, 1215, -1109, 1216
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree1
Width = 64
Height = 128
Area = -400, -400, -399, -399
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree1
Width = 64
Height = 128
Area = -385, -415, -384, -414
Count = 1
Distribution = RANDOM
[STRUCTURE1]
Mesh = h20twr
Location = 313, -668
Orientation = NORTH
[STRUCTURE2]
Mesh = dsrtpal
Location = 345, -585
Orientation = NORTH
[STRUCTURE3]
Mesh = dsrtpal
Location = 295, -550
Orientation = EAST
[STRUCTURE4]
Mesh = Dsrthut
Location = 308, -646
Orientation = NORTH
[STRUCTURE5]
Mesh = dsrtpal
Location = -1622, -1314
Orientation = SOUTH
[STRUCTURE6]
Mesh = dsrtpal
Location = -1571, -1263
Orientation = EAST
[STRUCTURE7]
Mesh = dsrtpal
Location = -1627, -1251
Orientation = WEST
[STRUCTURE8]
Mesh = Dsrthut
Location = -1580, -1231
Orientation = WEST
[STRUCTURE9]
Mesh = Dsrthut
Location = -1600, -1285
Orientation = NORTH
[STRUCTURE10]
Mesh = Dsrthut
Location = 1498, -1075
Orientation = NORTH
[STRUCTURE11]
Mesh = Dsrthut
Location = 1595, -1103
Orientation = WEST
[STRUCTURE12]
Mesh = dsrtpal
Location = 1565, -1038
Orientation = NORTH
[STRUCTURE13]
Mesh = dsrtpal
Location = 1534, -1113
Orientation = WEST
[STRUCTURE14]
Mesh = dsrtpal
Location = 1490, -1103
Orientation = SOUTH
[STRUCTURE15]
Mesh = dsrtpal
Location = 1595, -1131
Orientation = EAST
[STRUCTURE16]
Mesh = dsrtpal
Location = 1595, -1065
Orientation = EAST
[STRUCTURE17]
Mesh = h20twr
Location = 1609, -1081
Orientation = NORTH
[STRUCTURE18]
Mesh = h20twr
Location = 1518, -1101
Orientation = NORTH
[STRUCTURE19]
Mesh = grdtwr
Location = 933, -388
Orientation = NORTH
[STRUCTURE20]
Mesh = Dsrthut
Location = 961, -378
Orientation = WEST
[TANK_PLATOON1]
Commander = AI
Name = CR I 1
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,785,-690
Order3 = WayPt,885,-690
Order4 = WayPt,990,-690
Order5 = WayPt,1095,-690
Order6 = WayPt,1215,-690
Order7 = WayPt,1325,-690
Order8 = WayPt,1405,-750
Order9 = WayPt,1485,-805
Order10 = WayPt,1575,-835
Order11 = WayPt,1645,-905
Order12 = Attack,ALL
[TANK11]
Type = CrusaderI
Location = 641, -690
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK12]
Type = CrusaderI
Location = 605, -690
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK13]
Type = CrusaderI
Location = 575, -690
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON2]
Commander = HUMAN
Name = CR I 2
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = WayPt,735,-861
Order2 = WayPt,805,-861
Order3 = WayPt,881,-861
Order4 = WayPt,980,-865
Order5 = WayPt,1080,-865
Order6 = WayPt,1140,-925
Order7 = WayPt,1200,-985
Order8 = WayPt,1270,-1055
Order9 = WayPt,1365,-1055
Order10 = WayPt,1465,-1055
[TANK21]
Type = CrusaderI
Location = 651, -861
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = CrusaderI
Location = 611, -861
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = CrusaderI
Location = 575, -861
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = AI
Name = CR I 3
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,775,-785
Order3 = WayPt,865,-785
Order4 = WayPt,955,-785
Order5 = WayPt,1045,-785
Order6 = WayPt,1150,-785
Order7 = WayPt,1261,-785
Order8 = WayPt,1325,-845
Order9 = WayPt,1391,-915
Order10 = WayPt,1460,-980
Order11 = Attack,ALL
[TANK31]
Type = CrusaderI
Location = 646, -781
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK32]
Type = CrusaderI
Location = 616, -781
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK33]
Type = CrusaderI
Location = 585, -781
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON4]
Commander = AI
Name = Pz38t 5
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,2000,-1226
Order3 = WayPt,1952,-1261
Order4 = WayPt,1890,-1285
Order5 = WayPt,1820,-1276
Order6 = WayPt,1750,-1250
Order7 = Attack,ALL
[TANK41]
Type = Pz38t
Location = 2072, -1195
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[TANK42]
Type = Pz38t
Location = 2112, -1195
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[TANK43]
Type = Pz38t
Location = 2155, -1195
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[TANK_PLATOON5]
Commander = AI
Name = PzIIIG 6
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = WayPt,1881,-1655
Order3 = WayPt,1840,-1600
Order4 = WayPt,1780,-1550
Order5 = Attack,ALL
[TANK51]
Type = PanzerIIIG
Location = 1930, -1681
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[TANK52]
Type = PanzerIIIG
Location = 1967, -1681
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[TANK53]
Type = PanzerIIIG
Location = 2005, -1685
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[AFV_PLATOON1]
Name = AC-231 4
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
Order2 = Withdraw,2315,-2525
[AFV11]
Type = SdKfz231
Location = 1105, -1146
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[AFV12]
Type = SdKfz231
Location = 1131, -1081
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[AFV13]
Type = SdKfz231
Location = 1085, -1215
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[AFV14]
Type = SdKfz231
Location = 1155, -1006
Orientation = EAST
Name = Unit 3
Crew = 80,80,80,80
Texture = Camo
[AFV_PLATOON2]
Name = AC DB 7
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL
Order2 = WayPt,815,-995
Order3 = WayPt,905,-1035
Order4 = WayPt,945,-1115
Order5 = WayPt,1015,-1170
Order6 = WayPt,1090,-1160
Order7 = WayPt,1185,-1160
Order8 = Attack,ALL
[AFV21]
Type = Daimler
Location = 665, -946
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV22]
Type = Daimler
Location = 636, -946
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV23]
Type = Daimler
Location = 611, -946
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images